package com.beike.entity;

public class LessonDesign {
    private Long id;
    private String name;
    private String grade;
    private String subject;
    private int duration;
    private String knowledgeGoals;
    private String skillGoals;
    private String emotionalGoals;
    private String activities;

    // 构造函数
    public LessonDesign() {}

    // Getters and Setters
    public Long getId() {
        return id;
    }

    public void setId(Long id) {
        this.id = id;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getGrade() {
        return grade;
    }

    public void setGrade(String grade) {
        this.grade = grade;
    }

    public String getSubject() {
        return subject;
    }

    public void setSubject(String subject) {
        this.subject = subject;
    }

    public int getDuration() {
        return duration;
    }

    public void setDuration(int duration) {
        this.duration = duration;
    }

    public String getKnowledgeGoals() {
        return knowledgeGoals;
    }

    public void setKnowledgeGoals(String knowledgeGoals) {
        this.knowledgeGoals = knowledgeGoals;
    }

    public String getSkillGoals() {
        return skillGoals;
    }

    public void setSkillGoals(String skillGoals) {
        this.skillGoals = skillGoals;
    }

    public String getEmotionalGoals() {
        return emotionalGoals;
    }

    public void setEmotionalGoals(String emotionalGoals) {
        this.emotionalGoals = emotionalGoals;
    }

    public String getActivities() {
        return activities;
    }

    public void setActivities(String activities) {
        this.activities = activities;
    }
}